[Net]

; The maximum acceptable ping value before we start to decrease the bandwidth
MaxPing = 300

; The number of bytes we increase the bandwidth usage if we are below the max ping value
UpCount = 5

; The minimum bandwidth that we will adjust to.  We will always use at least min bandwidth
MinBandwidth = 4000

; The maximum bandwidth that we will adjust to.  We will never use more than max bandwidth
MaxBandwidth = 10000

; How long after join to start checking a player for lag
AutoKickStart = 10000

; How high a ping time to tolerate
AutoKickPing = 1000

; How high a loss rate to tolerate
AutoKickLoss = 50

; How long to allow a player to lag before ejecting them
AutoKickTime = 10000

; Packet compression
UseCompression = 1

; Remove player on kick
RemovePlayerOnKick = 1

; Connection Port
ConnectPortLAN = 21000
ConnectPortInternet = 21000
