BATTLEZONE MAKEOBJ UTILITY

2015-01-24 (1.1.5 release)
* Fixed unusually-large textures crashing ScanEdge
* Fixed random crash in SavePolygon
* Updated to stb_image version 2.02

2014-12-15 (1.1.4 release)
* Updated to stb_image version 1.48
- Includes a PGM/PPM image loader I added
* Tolerates variation in the .X file format
- Support version 0303 in addition to 0302
- Frame name "frm-" prefix is now optional
- Mesh name defaults to frame name if not present
- Handle comments properly
* Detriangulation checks more vertex attributes to make sure they match
- Includes color, position, and texture coordinates
* Detriangulation only creates convex polygons

2014-04-11 (1.1.3 release)
* Fixed BSP model partition sometimes generating bad vertices

2014-03-24 (1.1.2 release)
* Fixed some crashes
- ComputePolyColor wraps coordinates to avoid reading outside the texture buffer
- SavePolygon allocates polygon data based on actual vertex count

2013-12-20 (1.1.1 release)
* Remove paths from texture names
- Prevents MakeOBJ from generating an unusable VDF/SDF
* Updated MakeObj version to 1.1.1

2013-11-27 (1.1 release)
* Fixed a crash when reading from TGA - The stb_image TGA reader doesn't handle a NULL components output pointer 
* Fixed undo-triangulation removing untextured materials that were still in use
* Updated MakeOBJ help text and version number to 1.1

2013-11-26
* Fixed vertex normal calculation
- Vertices shared between non-coplanar faces weren't unit length
* Use CLASS_ID_COM for "COM" object - Makes it easily identifiable in-game
* Undo triangulation of geometry
- Produces smaller GEO files
- Reduces number of polygons in collision geometry 
* Updated MakeOBJ help text and version number 

2013-11-24
* Enabled ComputePolyColor feature
- ComputePolyColor reads textures using stb_image
* Use empty string as default texture path
- Should look in the current directory instead of one directory up 
* Updated project file
- Optimize for size
- Disable CRT security warnings
- Added stb_image files
* Use MEM_alloc instead of malloc + memset combo
- Simplifies the code
- Fixes some places that were writing out uninitialized data 

2013-11-23 (1.0 release)
* Initial version
- Added Visual C++ 2008 solution and project 
- Fixed link error in Debug build
